Alpha built and Playtesting Plan
Salt Water Supremacy » Devlog
Today felt like a total crunch getting the alpha ready by lunch time, but it the end we got something pretty decent, but buggy. Starting to look a lot more like a real game with all the fancy art and 3D models. Many lengthy discussions with Corey later, I kinda understand what kind of questions I need to ask for a playtesting plan.
Salt Water Supremacy
Dominate the seas.
Status | In development |
Author | Bobby Villeneuve |
Genre | Strategy |
More posts
- Progress On art and preparing for AlphaMay 24, 2019
- Beginning art and alphaMay 17, 2019
- Art Bible, detailed UI design & Predicted StrategiesMay 14, 2019
- On-Board Planning, UI designsMay 03, 2019
- First Draft Of GDD completeApr 26, 2019
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